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Kathryn Bigelow's A House of Dynamite: An Ambitious Political Thriller and Significant Letdown.

Bestowed upon a select group, the designation of Esteemed Director can serve as an honor and a weight. On the beneficial side, it can offer protection: when viewing the works of an celebrated director through this prism, auteurist critics may feel obliged to make excuses for even their weakest efforts. (The logic is that a lackluster film by a Prestigious Auteur is still superior to the best work of a jobbing hack.) One disadvantage is that such honorifics can limit a creative to a tight creative box, pursuing exclusively material befitting a Acclaimed Auteur; another is that the dismay when a project doesn't spark is even more pronounced. A prominent example has made its way to Netflix in the latest from Bigelow A House of Dynamite, a underwhelming entry that – if feedback from movie enthusiasts are any indication – seems nailed on for only one honor this season: that for Biggest Letdown.

Looking Back at the Filmmaker's Journey

To ascertain the reasons the film has underwhelmed so, we must retrace its director's steps. Bigelow built her reputation with a succession of expansive, limber genre pics: biker flick The Loveless, the rangy vamp saga Near Dark, cop thriller Blue Steel, the timeless action film starring Keanu Reeves and Patrick Swayze Point Break. A more definite sign of her artistic path came with the overlooked 1995 film Strange Days, an intense near-future drama, shaped by the Rodney King incident, which also doubled as a warning tale about the perils of rejecting actuality to take cover in the simulated environment. (Bigelow proved more attentive to this than her ex-partner and writer James Cameron, currently prepping the release of Avatar 3.) Yet following the turn of the millennium, with her standing increasing, Bigelow – like her native country – was forced on the defensive. The Hurt Locker and Zero Dark Thirty broached America’s then-recent misadventures in the Middle East; Detroit, released in the time of national tension, entered into a heated debate with the country’s long history of racism.

One can appreciate why a director with this background might be attracted to Dynamite’s script – written by Noah Oppenheim, the former NBC News chief who scripted Netflix’s new project featuring De Niro Zero Day – and why the service would vigorously back a missile crisis drama after Oppenheimer’s award season success. (One idea for the new film: what if Oppenheimer, but now?)

What Works and What Doesn't

Dynamite is at its strongest early on, portraying in a realistic timeframe the brief period in which a projectile fired somewhere in the Pacific Ocean by mysterious forces is spotted on the radars of a US army base in Alaska and reported to the executive briefing area, traveling to what everyone learns is its target: central Chicago. In this opening segment, Bigelow and Oppenheim quickly raise the tension while undertaking an intriguing temporal brinkmanship: we’re set to wondering where this full-length production can possibly head once the countdown clock hits zero.

The answer – and this is where the letdowns start – is a revisit of the opening: the film subsequently shuffles between the perspectives of those higher-ups (Tracy Letts’ general, defense secretary Jared Harris and commander-in-chief Idris Elba) the prologue briefly seen or mentioned. Structurally, the film can’t develop: it’s a two-hour movie with less than twenty minutes of story, leaving Oppenheim to revisit that first reel again and again, each pass trowelling on contested bureaucratic steps while edging everybody closer the anticipated detonation. Previous Bigelow films had a strong control on stimulus and response; her finest achievements as a Esteemed Director, The Hurt Locker and Zero Dark Thirty, were definitionally all consequence. But here, the catalytic moment is also the concluding action; the story becomes engaging at the very second the film concludes. The figures are left wondering: “Is that it?” We are, too, for separate causes.

Aesthetic and Narrative Flaws

While the plot revolves in shrinking loops, like a doomy Groundhog Day, we’ve ample time to reflect on the harmful influence platform financing has had on the visual style of U.S. films. Even on the cinema display, Dynamite seemed uninspired and typical, Barry Ackroyd’s cursory handheld lensing evoking 24 or The West Wing or modern platform releases reusing familiar locations, extending to Zero Day. If Bigelow the Noted Visual Film-maker fades away, so too does Bigelow the Noted Feminist Film-maker: Rebecca Ferguson, introduced in that beginning part as possibly one more of this director’s resilient career-driven characters, clocks off early, so again it’s up to a cabal of frowning men to try to avert global catastrophe. The energy Bigelow contributed to her grittier initial successes vanishes with her; maybe after Detroit’s box office disappointment, the film-maker felt she had to curb her bold choices, but a script this verbose required some balancing visual flair.

The Core Fear and Final Analysis

The fear A House of Dynamite most effectively inspires, then, isn’t nuclear annihilation, but a director’s terror of being deemed insufficient; tensing up and virtually solidifying as it goes along, it’s hardly surprising the film should have been overtaken by recent, recontextualising events. What this story takes for granted is that those holding roles of command would be trained specialists, fundamentally diligent and that the biggest threat to Chicago in late 2025 would come from a location outside of the White House. Where prior Bigelow films felt like fiercely engaged reflections on their time, Dynamite – the initial of this director’s newer films to fall in the space between oversight, diversion and total insignificance – instead spends a pair of lethargic hours scrabbling around hopelessly behind the curve. It’s lacking in drama by design: even before the rogue missile first is detected, the United States Bigelow’s film portrays has been destroyed utterly.

RO
The writer

Robin Olson

A passionate retro gaming enthusiast and collector with over 15 years of experience in preserving gaming history and curating rare finds.

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